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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
First Day of Class
Instant
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Ender666666 on Murders and Acquisitions (Marchesa Superiority)
10 months ago
Oh, and why not First Day of Class?
meinzel on 1.Sacrifice - 2.Exploit Persist - 3.Profit - 4.Win
11 months ago
Very interesting indeed.
I playtested the deck a couple of times meanwhile and realized, that a combo with three permanents struggles against board interaction such as Prismatic Ending, spot removal like Fatal Push or Lightning Bolt, you name it. However the deck consistently won at turn three most of the times.
I replaced two Thran Vigil and two Melira, Sylvok Outcast with four copies of your suggested First Day of Class and will test its capabilities.
Thanks for the suggestion legendofa!
legendofa on 1.Sacrifice - 2.Exploit Persist - 3.Profit - 4.Win
1 year ago
What are your thoughts on First Day of Class as an instant-speed persist combo enabler? It's harder to predict and remove, but it also requires on the turn you go off. I've been messing with it in Pauper, and it seems to work well there, mostly for lack of other options.
IHATENAMES on Surrounding Flames
1 year ago
Suggestions
First although not necessarily required id cut white. First Day of Class will work for counters.
Instead run a Goblin Engineer package with maybe 2 other wincons. Urza's Saga and Grind Stone + Painter's Servant
Additional threats could be Dragon's Rage Channeler card selection and flyer or something that enters with +counters maybe Arcbound Ravager and add a Inkmoth Nexus.
Karn, the Great Creator also provides a win vs other artifact based combo decks.
Frosto on
1 year ago
Vindictive Vampire,Bastion of Remembrance,Falkenrath Noble,Blood Artist,Hellrider,Kardur, Doomscourgeand there is alsoImpact Tremorsas extra damage effects.Midnight Reaper,Morbid Opportunist,Skullclampas extra card draw.Legion Warboss,Siege-Gang Commander,Tilonalli's Summoner,Loyal Apprenticeas token generators.Goblin Wardriver,Ogre Battledriver,Hero of Oxid Ridge,First Day of Classas pump effects.Swiftfoot Boots,Lightning GreavesandKaya's Ghostform. Some ramp such asWayfarer's BaubleandBurnished Hart.
Chasmolinker on Vizier of black goblins Pezzent! (10/12 Euro/$)
1 year ago
First Day of Class makes this go infinite. Vizier of Remedies copies 5-8
lagotripha on
1 year ago
I've been away from the game for a bit, not sure if this is late, but I'd check out older birthing pod lists for ideas - getting the combo lines to stick took some messing about. Vanafar is only sort of birthing pod- 'untap creature' or 'blink+haste' does make options.
The main thing I'd expect to see in here is Corridor Monitor with mana dorks and haste options. Something like First Day of Class or similar have secondary combo lines that can help smooth out the deck by allowing 'vanafar into combo' rather than having to flood the board to get it to stick.
Its a question of threat density, and the line you need to get the win - thats always the battle with combo. As is, this tries to go 3 drop + Vanafar or neoform, wait a turn (dodging sorcery speed removal), combo off.
Look for tools to protect the pieces, let you skip the waiting, speed up finding your pieces, or bait that combo then go off with another.
legendofa on Need a good card that …
2 years ago
((Cathars' Crusade or First Day of Class or Celebrity Fencer or Hamletback Goliath)) + ((Elemental Mastery or Kiki-Jiki, Mirror Breaker or Splinter Twin or Krenko, Mob Boss or Thraben Doomsayer)) + Intruder Alarm goes infinite for tokens and +1/+1 counters. There's no particular synergy with Hinata, Dawn-Crowned, though.