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Autumnal Gloom FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ancient of the Equinox
Creature — Treefolk
Trample, hexproof
FatherLiir on Esper Standard (Help needed with Sideboard)
8 years ago
I'll disagree with you that Insidious Mist Flip is the best St. Traft in Standard. I'm running the Bant version of this with Ancient of the Equinox Flip instead, but holy cow I love your deck. I think you can deal with a lot of threats reliably and it's a lot easier to set up than the Delirium in my deck. So +1 for the fantastic Idea!
You have plenty of counters to deal with the three biggest threats in your deck; I think that Transgress the Mind is a great sideboard card to help deal with it further and you already got it. Maaaaybe consider Pick the Brain or Invasive Surgery as a possible way to get rid of all their copies permanently late game but I don't know how hard delirium is to set up in your deck AND Invasive Surgery doesn't get rid of the other slightly less big threat to your deck Dromoka's Command as a way to make you get rid of your Invocation or your Tormentor if you don't have the mana/card advantage to flip him right away.
Best of luck with the deck!
FatherLiir on Standard Voltron?
8 years ago
I think it's doable, I'm currently working on a Bant Bogles with Ancient of the Equinox Flip as the main target, because Icefall Regent and Dragonlord Ojutai are expensive, Conifer Strider does not have a nice booty, and Insidious Mist Flip can be killed by Flaying Tendrils and Languish, plus the treefolk can be brought back by Starfield of Nyx.
The problem is achieving delirium in three colors that don't exactly support delerium that well.
Mtgkhans1989 on Does Hexproof stop Reflector Mage's …
8 years ago
Relatively new to MTG and only been playing at FNM's for a short while and recently returned after a long time away from the game.
There are a couple of people at the FNM I go to who run Reflector Mages and one stage last week I was playing against one of these players with a Green/Black delirium deck I put together.
I played an Autumnal Gloom Flip, delirium was in effect so in my end step it triggered and became Ancient of the Equinox Flip 4/4 Trample Hexproof.
I passed the turn and my opponent cast a Reflector Mage and 'bounced' the Ancient.
My understanding of Hexproof was that it protects the creature or player against any spells or abilities which specifically state "target creature of player" and Reflector Mage's ability is worded as "target creature". In that case does Hexproof not protect Ancient from this?
Cipher_8 on
8 years ago
Yeah my early Delirium builds feature Wild-Field Scarecrow as another secondary Artifact Creature to Hangarback Walker I choose to run both.
I will need to add Gather the Pack to my Delirium deck stat! That is awesome. Most search cards like that don't put them in graveyard but bottom of library so I must've overlooked that card or something.
Right now I'm brewing a deck like this based around Crawling Sensation and Autumnal Gloom Flip as a self/mill dredge type deck.
I like how easy it is from there. Once you achieve Delirium those 3CMC Enchantments turn into Ancient of the Equinox which is a great creature. Until they do though they let you spend one B and keep funneling cards to your graveyard, hopefully you get lucky and get the one you need to turn Delirium on.
Then when you do have Delirium you can use something like Seasons Past to get some of the stuff back. There's also Ever After and Macabre Waltz for your creatures that get shoved in your second hand -- the graveyard.
DumbStarbucks on
8 years ago
No problem. In my playtesting Gather the Pack has been really solid. That late game spell mastery is pretty good. A few others to consider could be Autumnal Gloom/Ancient of the Equinox and Hangarback Walker, which is nice because it adds an artifact card type to the graveyard and it's a card you want to die.
GoldGhost012 on April 2016: Shadows over Innistrad
8 years ago
The four planeswalkers are all going to be powerful, but Sorin and Arlin Kord feel the bomb-iest to me.
Archangel Avacyn/Avacyn, the Purifier, Ulvenwald Hydra, Relentless Dead, Descend upon the Sinful, Sigarda, Heron's Grace, Olivia, Mobilized for War, The Gitrog Monster, Altered Ego, Slayer's Plate, Geier Reach Bandit/Vildin-Pack Alpha for werewolves, Mindwrack Demon, Elusive Tormentor/Insidious Mist (this thing's gonna be a monster), Odric, Lunarch Marshal, From Under the Floorboards, Thalia's Lieutenant in humans, Diregraf Colossus in zombies, Declaration in Stone, Hanweir Militia Captain/Westvale Cult Leader, Always Watching , Burn from Within, Drogskol Cavalry, Tireless Tracker, Soul Swallower, Anguished Unmaking, and Westvale Abbey/Ormendahl, Profane Prince. Whew, what a list.
Commons and uncommons are harder to judge, but here are some of my picks: Autumnal Gloom/Ancient of the Equinox (situational but good), Obsessive Skinner, Inspiring Captain, Silverstrike, Angelic Purge, Puncturing Light, Gatstaf Arsonists/Gatstaf Ravagers (once it flips), Murderous Compulsion, Duskwatch Recruiter/Krallenhorde Howler, Breakneck Rider/Neck Breaker, Tenacity, Uninvited Geist/Unimpeded Trespasser, Nearheath Chaplain, and Skin Invasion/Skin Shredder.
Granted, these are all my opinion, so I expect plenty of disagreement.