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Esika Temur Legends (help wanted)

Commander / EDH* Legendary Matters RGWU

Saffron_Olive


It is Temur I swear.

I haven't played Magic since about Baldur's Gate time. I've lost a lot of my deckbuilding skills since then. I haven't built or tested this deck at all but if I do build another deck, it'll probably be some form of this. The colors aren't really subject to change but any of the combos or cards are. I should mention this is an Esika deck, not a Bridge deck.

The combos are mostly using Emmara, Soul of the Accord or Magda, Brazen Outlaw combines with a Freed from the Real type untap effect to go infinite while your commander is on the board. Mana doublers make the Emmara combos infinite and ofc the Magda ones are infinite mana by default. The Realm-Scorcher Hellkite is there to search for with Magda and use the activated ability to win.

What I need the most help with is optimization. Making sure I have enough ramp, removal, card draw, etc. The deck really needs to have Esika out, so ramping for her earlier than turn 3 is something I want to look into. I know a lot of the early game ramp cards like Mana Vault and whatever else are more than I am currently willing to spend. If you would like to donate your time to giving suggestions, I will be much obliged.

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91% Casual

Competitive

Date added 4 weeks
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

36 - 0 Rares

15 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.40
Tokens Ape 3/3 G, Beast 3/3 G, Copy Clone, Devil 1/1 R, Frog Lizard 3/3 G, Soldier 1/1 W w/ Lifelink, The Ring, The Ring Tempts You, Treasure, Warrior 1/1 W
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