STILL OPTIMIZING CARD CHOICES

Power level: 6ish

Heliod is compleat, and he is very, very awesome

This deck plays a control game, which primarily involves the same line in the first few turns:

T1: Land, T2: Rock, T3: Heliod, T4, Flip. This is, of course, the ideal line but oftentimes you want to wait until the midgame to flip Heliod, as he gets a pretty big target on his back one people realize what you're doing, and a 6,8,10 tax cmc is rough, especially in the two colors with the worst ramp in the game.

This deck has the legs to survive the early/mid game though - it has a lot of Propaganda effects, and a TON of sweepers to keep the field clear.

This deck plays a control, group hug, and tempo game all at once. It's weird but lethal at the same time. Enjoy the rest of the primer!

  • It's consistent (tutors, card draw, ample ramp)

  • It's easy to Snowball

  • It has lots of sweepers/interaction

  • It's fairly easy to pilot

  • It plays passably without Heliod

  • It has teeth even with little mana open

  • It has tons of gas

  • It's pretty resilient, as it can has ways to deal with most threats in the format

  • It's very tricky to deal with once it gets going

  • It's noticeably weaker without a flipped Heliod

  • It struggles with ramp in the early game

  • It's artifact/enchantment heavy so it gets hosed by Bane of Progress and other static sweepers

  • It's somewhat annoying to play against

  • It usually wants to play reactively

  • It draws out the game

Enjoy the deck! Leave suggestions below. Thanks for reading :)

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 5 See all

(4 months ago)

+1 Hallowed Fountain main
-1 Island main
+1 Teferi's Protection main
-1 Time Warp main
Top Ranked
Date added 1 year
Last updated 4 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

35 - 0 Rares

21 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 3.49
Tokens Copy Clone, Elephant 3/3 G, Phyrexian Mite 1/1 C
Folders Cool Ideas
Votes
Ignored suggestions
Shared with
Views