Trial of Ambition

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Trial of Ambition

Enchantment

When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.

When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

ChosenLegacy on Doom Foretold [Modern]

3 years ago

Appreciate your comment Balaam__! I don't think the Cartouches offer enough viability to see usage in modern, and in saying that, perhaps Trial of Ambition is just a worse Porphyry Nodes. Trial of Ambition is here as something to do on the early turns while also being the most valuable fodder to sacrifice to Doom Foretold. Starfield of Nyx is the way we'd be getting it back each upkeep, but typically, I think it'd almost always be better to return Doom Foretold with Starfield.

Balaam__ on Doom Foretold [Modern]

3 years ago

I haven’t seen a deck like this before, this looks really good. Regarding Trial of Ambition, is the idea to potentially make use of Starfield of Nyx to return it to play if necessary? I don’t see any cartouches in the deck so ambition’s own bottom text seems ignored by the structure of what you have here.

Ebro on Starfield of Stax

4 years ago

I like the idea around this deck, but maybe consider adding some cartouche’s so you can get extra value out of Trial of Ambition

TrolledToDeath on Black is Best

5 years ago

You have a couple of cards that aren't standard format legal Vampire Envoy and Unnatural Endurance. So the direction to take changes a lot depending on what format you want to play - standard vs. casual with friends vs. a different store or home format like: Modern, EDH(also called Commander), Brawl, Two Headed Giant, Vintage, Legacy, or Pauper.

https://whatsinstandard.com/ is a good way to reference what sets of magic are currently considered "standard".

Another example is that you only have 5 artifacts in total so cards like Embraal Bruiser or Dhund Operative or Fen Hauler aren't going to be as effective. Making their copies easy removes (unless you want to 4x of each of your artifacts and then 4x these cards building a more artifact oriented deck! Decisions decisions).

Things like Cartouche of Ambition and Trial of Ambition have fantastic synergy with each other and your planeswalker so if you'd like to run them (and be able to see them consistently between games) then you'd go with 4x of each and cut some other stuff.

For general knowledge:

One of the best principles of deck building is keeping your card limit to the minimum (60 in standard/modern) and having 4 copies of each card (There's always exceptions though) - streamlining the chance to draw the specific cards you want, each game you play. Much greater chance of drawing a 4/60 than a 1/60 (which is why Liliana's Influence almost counts as having 4 Liliana, Death Wielder)

Scryfall(Better than WotC's Gatherer) and EDHREC will be your best friends searching for cards to make decks with; EDHREC is for the EDH format where it's 100 cards no more or less with no duplicate cards and a "commander" but you can look there for cards within colours, themes, and strategies like -1/-1 counters: (https://edhrec.com/themes/m1-m1-counters) which would be a good synergy with Liliana, Death Wielder.

I actually have the Gideon, Martial Paragon planeswalker deck from Amonkhet and my next craft is to turn it into a viable casual modern deck, since Amonkhet will eventually rotate out of standard but Gideon, nor will this iteration of Liliana, will ever be competitive modern!

Welcome to magic! I only started in Amonkhet myself and am having a blast. Sorry for the long winded response.

EvilArcher85 on Bad Bogles 2: Back in Black -- $8 Hexproof (M19)

5 years ago

This deck Makes it really fun to watch the person sitting across from you have a complete meltdown because they can’t deal with your creatures... saving the Essence Scatters for potential creature threats and mowing over the smaller ones is more than satisfying. Opponent has hexproof or indestructible? GTFO, Trial of Ambition handles it with the amount of car touches constantly in your hand. I’ve been playing this for a minute and I made one slight change, I dropped to 24 lands, cutting one Hashep Oasis and also cut one Cartouche of Ambition to the sideboard and removed a Crook of Condemnation, and added a Jade Guardian and a single Scaled Behemoth simply because I wasn’t hitting creatures as consistently as I wanted to. I also cut one Unsummon and the fourth Negate from the sideboard and added two Yahenni's Expertise to deal with go wide strategies like vampires, Merfolk, tokens, etc.Thumbs up on the build!

Struyk on Bad Bogles 2: Back in Black -- $8 Hexproof (M19)

5 years ago

I use Trial of Knowledge to draw Cartouche's for Trial of Ambition and Hexproof creatures and remove any lands when I have 4-5 in play for card advantage. It works like a charm! I just used it to discard a Vine Mare after playing The Eldest Reborn earlier to revive it haha

My only issue is getting the right colors as it uses 3 different ones... I tried to make it 2 color but that just doesn't work :O

BlaineTog on Bad Bogles 2: Back in Black -- $8 Hexproof (M19)

5 years ago

@Tripplesix:

Yep, I've been playing this on MTGO ("Just for Fun" room) for a few months now with various tweaks. It's not going to be Tier 1 or anything but it does pretty well and is awfully fun. I can't stress how big of an upgrade Vine Mare was, though. The deck is so much better with it as our centerpiece.

@Struyk:

Glad you like the deck!

I've found there to be enough targets that I'm never unhappy with Negate. Virtually every deck runs some number of important noncreature spells and I like to be ready for them. It's possible that Syncopate is a better option in this slot but we're not a true Control deck so I don't want to have to leave too much mana open.

The Eldest Reborn is an interesting thought. Rise from the Grave would likely be better for us (Liliana, Death's Majesty does this effect best, she'd just explode the budget). We already have Trial of Ambition as our edict effect and we really can't afford to wait 2 turns to get a Bogle back, if that's what we're doing with 5 mana. With 12 cards in our deck that do literally nothing until we get a Bogle down, speed is our priority. That said, I'd rather just double-down on the counterspells to force a Bogle through since we're already in Blue.

I tried Trial of Knowledge way back when I was first putting this deck together and I really didn't have much success with it. It's just too darn clunky, plus it's hard to make room for card advantage without going down something important like our control suite or auras. Opt is unassuming but it's felt like the right balance between card filtering and efficiency for our purposes. That said, Anticipate is back in the format and I haven't given it a try yet so maybe that would be better. Either way, it's very important to filter at instant speed so we can keep up our countermagic.

In any case, good luck with your brewing! Let me know if you find a recombination that hums.

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