Paroxysm

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Paroxysm

Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. (Return the card to the top of the player's library, face down.)

poorpinkus on Evening the Odds - An actual decent coin flip deck

5 years ago

douglas.obri Those are definitely good inclusions! I'll change the deck around once I eventually get a copy of them.

Aporm Yep, I'm still replying to comments (albeit slowly), I'm usually personally against using tutors because they tend to slow the game down with the shuffling and all that (land tutors are different because you can just do that on somebody else's turn and let them do their thing), not to mention I like commander games to be different, and tutors tend to make games feel a bit samey, but they would definitely increase the power of the deck. Paroxysm , Wild Swing , Spark of Creativity , Molten Birth , Chaotic Strike , Volatile Rig and Crazed Firecat are all fairly low-impact cards that I put in for the theme, so any one of those (or all of them for that matter) could be replaced with better cards to improve the deck, and tutors would be a good way to go. Also, if you're going for max power, consider Frenetic Efreet although I'm not a fan since it takes a very long time to resolve that many coin flips. Also if you're going that route, Laboratory Maniac can work as well.

poorpinkus on Evening the Odds - An actual decent coin flip deck

5 years ago

ZorrosRage Pretty well! It can get hosed by control decks, but in a 75% format it is a bomb. It tends to win a lot of games for me, since Zndrsplt has a decent chance of giving good value on the turn that they come out.

There are a lot of on-theme pet cards in this deck though: Paroxysm, Wild Swing, Spark of Creativity, Game of Chaos, Molten Birth, Chaotic Strike, Volatile Rig and Crazed Firecat are all on-theme, however if you replaced them with better cards for protecting Zndrsplt and Okaun, the deck would probably be more consistent. Essentially, the two commanders on their own can kill pretty easily, so you don't really need many coin flip cards, but I like the theme that it creates, and it does help in a pinch.

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