Combos Browse all Suggest
- Ambush Commander + Elvish Archdruid
- Elvish Archdruid + Seeker of Skybreak + Umbral Mantle
- Elvish Archdruid + Seeker of Skybreak
- Elvish Archdruid + Elvish Mystic + Gyre Sage
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Elvish Archdruid
Creature — Elf Druid
Other Elf creatures you control get +1/+1.
: Add for each Elf you control.
Icbrgr on MH3 Elves
2 days ago
I definitely underestimated Wirewood Symbiote and the value of ETB effects in elves. In my playtesting I have been leaning harder into Quirion Ranger and pursuing Tooth and Nail for my win condition. that Eladamri, Korvecdal absolutly seems amazing because it doesnt lock you into a creature type... I personally have been using Aether Vial to chuck out creatures from hand thinking that felt strong but the casting from the top of the library can just be absolutely busted i love it.
after watching the video I've come to these conclusions:
-
Shaman of the Pack will win the game via high Elf population; and that's pretty much all there is to it. Seems far and above to be the most consistent way for Elves to win.
-
Tooth and Nail needs a high elf population, a mana boon elf Priest of Titania/Elvish Archdruid that can as well as having targets for tooth and nail that are otherwise bricks/dead in your hand like Tyrant of Discord and Realm Razer (there are certainly better targets I just was having fun)
-
Craterhoof Behemoth is similar to tooth and nail for the requirements but can feel awkward because somtimes you can elves for mana and then suddenly not have enough attackers for lethal damage.
all in all im just kinda excited for elves in the upcoming near future... I think I wanna give them an honest try.
Icbrgr on MH3 Elves
3 days ago
I am curious is anyone brewing or have a good blueprint for playing Elves in Modern 2024? With Modern now having access to:
I have an OLD elf deck that centered around Elvish Archdruid and Joraga Warcaller... But I just think there is better things the deck can do now with these retroactively made legal cards... is good ol' Craterhoof Behemoth or Tooth and Nail still sounding like good options?
sergiodelrio on A Glimpse of the Storm [[Oathbreaker]]
3 months ago
Holy cow, good job on the degenerate part!
I playtested it and my board on T3 looks like this (first try btw):
6x Forest (one of which became a 3/3 creature)
Exploration (conveniently played T1), Vernal Bloom (conveniently played T2), Nissa, Who Shakes the World
Marwyn, the Nurturer with 3 +1/+1 counters, Llanowar Tribe, Elvish Archdruid, Priest of Titania
One Forest in hand.
Also looks like the deck is only 120$ ??? Don't know much about this format, its speed etc. but this looks OP, thanks again!
NV_1980 on The Elves Of Elder Deep
3 months ago
Looks solid. Some ideas:
- Copperhorn Scout: allows you to attack with your Elves, while still being able to defend with them 9or tap them for other reasons) during the opponent's turn.
- Elvish Champion: giving all your Elves forestwalk will really hurt opponents featuring green.
- Freyalise, Llanowar's Fury: much better suited to this deck than Nissa, Who Shakes the World.
- Galadhrim Brigade: very strong as it boosts all your Elves and has the potential to cast infinite elves with infinite power/toughness if you can pull off an infinite mana combo.
- Heroic Intervention: better version of Gaea's Gift and Tyvar's Stand.
- Skyshroud Poacher: a handy, repeatable Elf-tutor. Especially fun to use during opponent's turn as you can immediately use the tutored Elf on your follow-up turn.
- Tajuru Preserver: makes your Elves a bit more resilient against removal.
- Umbral Mantle: a pathway to infinite when equipped to some of your creatures (like Circle of Dreams Druid or Elvish Archdruid
Hope this helped. If you're interested, feel free to check my Elf-tribal with Ezuri in command.
hypotheek on Lathril's Dark Elfball
6 months ago
Hi Romer! I know! I run the same deck and making cuts is so hard, just too many good elf cards.
One question I don't really know which is better and also myself am struggling with. Maybe it's an idea to take Joraga Warcaller out for Galadhrim Brigade. I use Joraga only with a kicker so paying 3 mana, what is the same cost of Galadhrim (then both will give +1/+1). The kicker has the same price as the squad (2 mana). Shouldn't Galadhrim's squad ability give us copies which will count as elfs? This would give a little bit more advantage for Circle of Dreams Druid, Elvish Archdruid, Priest of Titania or Wirewood Channeler. Or won't they count as elfs?
Also Collected Company and Genesis Wave are worth watching, gives me a great advantage now and then. Especially the last one when I have a lot of mana on the table. I'm def gonna follow your deck cause it gave me some cool new cards for my deck!
lightning_elf on Infinite Mana Elves
1 year ago
webstar187 and pinecone2k3 I’ll explain the Umbral Mantle combo for you. In this situation you have your Umbral Mantle, a Priest of Titania or a Elvish Archdruid, and at least 3 other cheap elves. For 0 mana, you equip the Umbral Mantle to your Priest of Titania or Elvish Archdruid and tap your creature for 4 mana. Using the mantles ability, you pay 3 out of 4 of the mana that you aquired to untap the creature, leaving 1 extra mana. You keep repeating that process as many times as you want, leaving 1 extra mana each time, getting as much mana as you want.
Hope that answers your question!
legendofa on Skeleton Deck
1 year ago
Bad Moon is good, keep it. Sorry if I gave that impression. My thoughts was that if you have four Skeletons and two Bad Moons out, that's twelve total damage output, probably around turn 6 at the earliest. That's fine if you don't mind playing the defensive game, but it will be hard to push damage through. See if you can find some bigger Skeletons: Underworld Sentinel, Bone Dragon, or even Skeleton Archer. These bones need some meat.
And yes, you will need to worry about land drops and mana production. 16 lands would be more reasonable in a hyper-aggressive Elf tribal deck with playsets of Llanowar Elves, Elvish Mystics, and Elvish Archdruids. Since you want to spend mana to cast your Skels, and hold back mana to regen or reanimate your Skels, 16 lands just isn't going to be enough. You'll likely be trapped at two lands for the first five turns, choosing between casting one spell per turn or regenerating.
Helnas on
1 year ago
Dorks die voor 3+ mana tappen: Priest of Titania, Circle of Dreams Druid, Elvish Archdruid ,Karametra's Acolyte, Marwyn, the Nurturer, Wirewood Channeler
Combo's:
Sword of the Paruns of Umbral Mantle + dork die voor 4 mana tapped = infinite
Staff of Domination + dork die voor 5 mana tapped = infinite
Cloudstone Curio + Wirewood Symbiote + dork die voor 3 mana tapped +1 cmc elf
Combo's met Ashaya, Soul of the Wild op het veld.
Quirion Ranger + dork die voor 2 mana tapped.
Quirion Ranger + Lightning Greaves of Concordant Crossroads = tap ashaya voor mana, speel quirion, tap quirion voor mana, return quirion, untap ashaya.
Scryb Ranger + dork die voor 3 mana tapped.
Argothian Elder zonder summoning sickness = beide teams infinite mana
Combo's met Temur Sabertooth op het veld.
Wirewood Symbiote + 1 cmc elf om te bouncen + mana dork die voor 5+ tapped.
Lightning Greaves of Concordant Crossroads of Thousand-Year Elixir + 2 cmc dork die voor 5 tapped, 3 cmc dork die voor 6 tapped of 4 cmc dork die voor 7 tapped.
Eternal Witness + Vitalize + creatures die voor 7 mana tappen.
Eternal Witness + Benefactor's Draught + creatures die voor 8 mana tappen.
Combo's involving lands
Elvish Guidance + Arbor Elf + een untapper zoals Umbral Mantle of Sword of the Paruns
Argothian Elder +Wirewood Lodge + Nykthos, Shrine to Nyx of Gaea's Cradle
Aanvallen met Argothian Elder + Maze of Ith + infinite mana outlet
Have (2) | JordanSanFran , metalmagic |
Want (4) | C0LDE , xyorrk , AjaxSlumbering , beesaurs |